Planar Conquest For Mac



So I'm winding down development of Planar Conquest, and I felt it was about time to have a topic in Developer's Corner for it. Particularly noteworthy right now is I just finished refactoring the ConquestPlane enum into a resource file structure similar to that employed for Quest mode. This will make it more accessible for non-developers to contribute. I already have a few people who have volunteered to start building some decks, but it's a large effort and there's still a lot of planes that nobody has even started on.

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World of Magic: Planar Conquest brings the 2016 4x strategy game to the Nintendo Switch. Is it worth getting? Well, let’s find out! #PlanarConquest #SwitchUp #NintendoSwitch Consider joining our. Worlds of Magic: Planar Conquest is a strategy game developed by Wastelands Interactive and published by Wastelands Interactive (PC, Mac, and Linux versions) and Teyon (console versions) for PC, Mac, Linux, PlayStation 4, and Xbox One.

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Would anyone here be interested in helping out? If you have SVN installed, you can checkout the repository here:

Planar Conquest For Mac Download


http://svn.slightlymagic.net/forge/trun ... est/planes
If you checkout from this url, you can simply add your decks into the appropriate folders. There's also an _events.txt file template in each region's folder which needs to be filled out with a line for each deck defining the name, variant, avatar, and an optional description. This template will also give an idea of what I'm looking for for each region, which is at least 6 decks (up to 9) including at least 1 Commander, Vanguard, and Planeswalker deck. Planeswalker in this case is a format I'm planning to introduce which is essentially Commander but with a Planeswalker rather than legendary creature being placed in the command zone and no color identity restriction.
Another thing I could use help with is validating the cards.txt file for each plane. Basically, it's meant to contain all the cards from outside sets defined in the sets.txt file that originate from the plane. This includes cards from Origins, core sets, specialty sets, etc. I did my best creating these lists initially, but I'm sure there are cards I missed and perhaps some ones that I misplaced.
Planar conquest wikiLastly, if you want a sneak peak at Planar Conquest, you can run forge-gui-mobile-dev from source. Eventually I'd appreciate any help testing the new game mode.Planar
Thanks.

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Planar Conquest Mods

-Dan